Axe of Time

A 2D platfomer about a boy and his magical guitar.

Animation & Design - Ethan Demarest

Programming - Ryan Boyer

Music & Sound Design - Alessandro Fama

In Engine Gameplay

Friendly NPC Designs

Enemy NPC Designs and Animation:

Demonstrating multiple sprites

and their transitions from

state to state.

Level Mock-up

Attack animation

Unused Hero/Main Character Designs created before opting for a more minimal design.

Run & Jump animations

Run & Jump animations w/guitar

Friendly NPC Character Design. 

Level Mock-up

Character Design:

Hero / Main Character designs including alt colors, hair styles and hats. 

Early ideas for clothing/armor

Character Designs for the

Hero/Main Character when the game concept was a slow loss of skills and equipment.